Educational and Interactive Phonics Games for Kids
We are so pleased you are here and we can’t wait for you to try our super-fun online and offline phonics games! To view more information about a game, click the images below to see demo videos and game screenshots. To purchase a game, simply click “add to basket” and when you are done, click on one of the “checkout” buttons to head to the payment page. All your game purchases will be available to you in your own bespoke game library. Any printable games and resources can be downloaded and printed for use. Digital games and resources cannot be downloaded but they can be played any time in your game library, by logging into The Phonics Gamer website*.
*Please note that any free games or resources as part of a promotion will be added to your game library within 48 hours of purchase.
Understanding the different phonics learning objectives
Blending for reading is when you decode a word in print by sounding out the individual letters and groups of letters in the word, then ‘blend’ those sounds together to say the word. These games are designed to help support children and learners practise this skill with individual words and phrases. The games cover Phases 2-5 of a Letters and Sounds phonics learning programme.
When we talk about learning GPCs, we mean the correspondence between the written letter (grapheme) and the sound it makes (phoneme). A child that has a good grasp of their GPCs will be able to identify the sound that corresponds with a letter in print, and also be able to identify or write the correct letter when given a particular sound. These games are designed to help children learn this skill. New GPCs are introduced in Phases 2,3 & 5 of a Letters and Sounds phonics programme, so the games can be set and played at these phases.
Segmentation for spelling is the skill of being able to spell a word by breaking it down into its smallest units of sound (phonemes) and then writing down the letter or groups of letters (graphemes) that represent that sound to spell out a word. For example, the word “shop” would be broken down into “sh” – “o” – “p.” These games are designed to support the learning of segmentation for spelling and can be played at Phase 2-5 of a Letters and Sounds phonics programme.
Like in many languages, there are also some words in the English language that do not seem to follow the rules! These are words that children cannot apply their phonics knowledge to, and if they did the word would not be pronounced as intended. Examples of this are the words “said” and “one.” Sounded out, these words would not sound anything like how they are supposed to be pronounced. These ‘ exceptions to the rule’ words are known as Tricky Words, and just need to be learned and remembered. The games below will help a child to learn tricky words. There are new tricky words introduced in phases 2-5 of a Letters and Sounds phonics programme.
High-frequency words are those that appear most commonly in the English language. It is useful for children to learn these as they are likely to come across these words as they read their assigned reading books. These words may or may not be phonetically decodable.
In the summer term of Year 1 (age 5-6), children are required to take part in a Phonics Screening Check. This consists of both real and nonsense words that consist of the graphemes learnt in phases 2-5 of a Letters and Sounds phonics programme. The test is intended to be able to see how well children can apply their phonics knowledge to familiar and unfamiliar (nonsense) words. The test consists of lists of words in isolation and not contained in a sentence. The games below are designed for children to revise and prepare for the test.
Sound Recognition
Blending for reading
Learning GPC (Grapheme Phoneme Correspondence)
Segmentation for spelling
Tricky Words
High-frequency words
Year 1 Phonics Screening Check
*Please note that any free games or resources as part of a promotion will be added to your game library within 48 hours of purchase.